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Devlog
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Devlog
WEEK TEN DEVLOG
October 27, 2023
by
andyjeans
This week as we hone our battle battle game, we have been building around some sort of skill based play and make the game not as random. In the reading on Randomness, it talks about the Elo Rating sys...
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WEEK SEVEN DEVLOG
October 06, 2023
by
andyjeans
This week we got to lay down the ground work for our game Gotta GO (yay it won) and just throw around ideas. In chapter eleven, in the section that talks about internal play tests where as a game desi...
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WEEK SIX DEVLOG
September 29, 2023
by
andyjeans
I’m gonna go a bit backwards this week because I am very excited to share my idea for my card game suggestion. I wanna call it “GOTTA G.O.!(Get Out)” A card shedding game about trying to get err...
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WEEK 5 DEVLOG
September 22, 2023
by
andyjeans
This week was lovely to see our game design and play testing in action within our group and with players from other teams. In the Macklin & Sharp reading defines testing as “the process of planning...
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Week 4 DEVLOG
September 15, 2023
by
andyjeans
This week has been interesting to say the least. When we were tasked to bring a sport to a board game my brain could not process how to play a sport like that, but as my team and I tossed around ideas...
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DEVLOG WEEK 3
September 07, 2023
by
andyjeans
While I was reading the three chapters for this week, I was reflecting of the game we created last week and also the two games we played on Tuesdays class. I cannot remember for the life of me what th...
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Week 2 DEVLOG
September 01, 2023
by
andyjeans
This week has been a great way of seeing what we learned in our readings from Macklin and Sharp and Calleja. In the sectioned titled "The Basic Elements of Play Design" in Macklin and Sharp it talks o...
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Week 1- Design Journal
August 25, 2023
by
andyjeans
Hello, names Andres! I am taking this class to learn about different methods, ideas and perspectives to creating games. I would love to get into the industry of creating video games from creating the...
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